

These conditions stack on top of other Light conditions already present in whatever room the player is present in the Farmstead or Space and Time. These are mutators that increase the difficulty of the quest in different ways from that point onward. Once the player has progressed beyond 200 kills, the shimmering space-time of the corrupted Farmstead takes on an endgame condition, called a "Reflection". When in the Farmstead the lighting will be Farmstead's Miasma, and when between dimensions the light will be randomly selected at the beginning of a wave.įor trinkets and quirks, like the courtyard, the light level is considered to be 100. Each fight will bring an alternation between dimensions. Heroes will travel through a multitude of dimensions, past, present, or future, with specific enemies from each region, even the last one. This cannot be discarded, and serves to provide some lore, along with a slight splinter in terms of inventory management. One inventory slot is taken up by a single quest-like item: Memory.


Also upon dying/lost any Prismatic Quirk will be removed from said hero and be added back onto The Thing from the stars list.However, be wary as losing a character will cause their trinkets to be lost as well until you are able to retrieve them eventually from the Shrieker. If a character dies, they become lost in time and space, only to eventually reappear after a week or two - This is functionally identical to the way adventurers can go missing after participating in Stress Relief. In the endless mode (after the first 2 farmstead missions), death is temporary.There is no negative consequence to fleeing from the battle, other than losing out on the level's bonuses.The torch does not fade over time but instead takes a multitude of different variants.If these are left alive, they explode for HP and Stress damage. Enemy corpses, if ignored, become large crystal formations.The Farmstead differs from the other areas of the game in a number of ways. The first two missions act as a tutorial to the main draw of the place - An Endless mode, where you are pitted against wave after wave of monsters until you are defeated or you flee.

It is unique in the fact that it eschews exploration for pure combat - When you enter, you are pitted against a constant stream of monsters, new ones coming in to take the place of the old. The Farmstead is a new location that is introduced in the Color of Madness DLC.
